I lived through it, it's where I had my start. It sucked, but in the context of general computing at the time it was normal and not really considered "hard" by most that were into it.
I lived through it, it's where I had my start. It sucked, but in the context of general computing at the time it was normal and not really considered "hard" by most that were into it.
Obviously, only those who don't consider it (too) "hard" were gonna bother getting into it in the first place.
Same with nuclear physics, basically.
😉
Obviously, only those who don't consider it (too) "hard" were gonna bother getting into it in the first place.
Same with nuclear physics, basically.
😉
Oh sweet summer child, there was nothing "simple" about so-called "PC gaming" back in the day. 😌
Yes: console gaming used to be simpler than it is today. No day-1 patches, virtually zero loading times, fewer bugs, no internet connection required, etc. Just plug in that cartridge, hit the power button, and off ya go! (Yes, on the NES, you'd sporadically have to blow on the cartridge first and try again -- but that's about it.)
"PC gaming" was the exact opposite of that. Setting IRQs, anyone? "Plug'n'Play"? More like Plug'n'Pray... 😅
Oh, and no gamepads on PC! If you want that authentic old-school "PC gaming" experience, it's either mouse&keyboard or otherwise massive clunky joysticks only! (Oh, and of course, you're gonna have to re-calibrate that joystick every other session... 😌)