This is a (hopefully ongoing) weekly thread to talk about what we're all playing this week. Share your experiences, give recommendations, talk about your accomplishments.
This is a (hopefully ongoing) weekly thread to talk about what we're all playing this week. Share your experiences, give recommendations, talk about your accomplishments.
I'm too busy for games at the moment. This whole Fallout 76 thing has me in a Bethesda mood though. I'm thinking about modding out Fallout New Vegas and losing myself (once my schedule clears up).
I've never gotten into the series myself. I watched some of the Fallout 76 stuff, honestly it looks a lot like Fallout 4. It looks like a slightly different setting and more of the same. Am I wrong?
I'm actually a little worried by what I've seen of 76. All the other fallouts have been single player RPGs, and this new one is going to be online-only multiplayer. Its also not going to have NPCs (all characters are human) so I'm worried its not even going to be an RPG, just an arena shooter with a lot of items. They've also always had a system called VATS where the gameplay is paused/slowed and your character makes an attack based on your stats. Of course you cant have multiplayer with only one of the players slowing down time, so VATS is gone for the new game.
Huh. So... like either like Rust or GTA, then? Rust was a total shit show for me and I haven't played GTA since Vice City.
Tale of two wastelands is pretty darned cool. https://taleoftwowastelands.com/
I've been playing Battlefield 1 off and on, it's been scratching an itch. There's nothing really to tell there, it's a different version of the same game I've been playing since BF3. Sometimes it's great, sometimes it sucks.
Tonight I picked up Titan Souls, I have it through the Twitch app from Twitch Prime some weeks back. This is about the first time I've played anything from there, I usually just stick to the same old stuff.
Anyway, I've beat the first 4 bosses so far which gets you past the initial "tutorial" part of the game. I say tutorial, but there isn't much to tell. Walking to the first checkpoint it explains how to run/dash and how to shoot. That's all there is to this game, dodging and shooting. The shooting is a single arrow that you have to pick up. You can retrieve it by walking over it, or by holding your shoot button to pull it back to you at the cost of staying in one place. Each boss has been harder than the last. One hit is death and you're send back to the last checkpoint. There's no real hints as to what you're supposed to do, so it's a bit of trial and error--pay attention to everything you see!
Still.
7 days to die
Remember that first night you spent defending your dirt block cave on Minecraft?
You stood at the door of your dung pile , torch in hand , awaiting the enemies who wish nothing but to kill you?
Is that feeling of fun... a new place to claim as your own ..... gone?
This game brought the same feeling back.
Just watch out for the dogs in the wasteland biomes and stock up on feathers so you can make plenty of arrows.
I haven't played that since early alpha... I need to go back and see what they've added.
Twilight Struggle, a board game (now in digital form, which is how I play) about the Cold War.
Not a ton else at the moment. A little Europa Universalis 4.
I have been working on some MTG decks. I have been playing with a friend lately and I have been taking it easy on him. His head got a little too big recently and I decided it's time to start kicking his ass.
Life on hard mode. Sucks but I drank away the easy modes
I'm writing a combat tracker web app (single page application) for 2nd edition AD&D. not playing as much as....well...playing.
I have to get myself to finish Hollow Knight and Hand of Fate. I'm stuck on the final boss fight on the latter