I'm amazed that consumers have not tossed most of the big game outfits in favour of the rising small devs.
I look at the big name titles with huge prices for a game that can be finished in a day and required pay-more-dlc for replay value. And the game's not really new anyway since it's just a remake of something that sold well in past, but slightly sharper images and new skins.
That's fucking crazy. But people pay it.
Meanwhile, there are small devs like the Terese Bros who pour out new innovative and epicly long games for a fraction of the price. And keep adding new content years later, at no charge.
I don't understand humans.
I'm amazed that consumers have not tossed most of the big game outfits in favour of the rising small devs.
I look at the big name titles with huge prices for a game that can be finished in a day and required pay-more-dlc for replay value. And the game's not really new anyway since it's just a remake of something that sold well in past, but slightly sharper images and new skins.
That's fucking crazy. But people pay it.
Meanwhile, there are small devs like the Terese Bros who pour out new innovative and epicly long games for a fraction of the price. And keep adding new content years later, at no charge.
I don't understand humans.
I'm amazed that consumers have not tossed most of the big game outfits in favour of the rising small devs.
I look at the big name titles with huge prices for a game that can be finished in a day and required pay-more-dlc for replay value. And the game's not really new anyway since it's just a remake of something that sold well in past, but slightly sharper images and new skins.
That's fucking crazy. But people pay it.
Meanwhile, there are small devs like the Terese Bros who pour out new innovative and epicly long games for a fraction of the price. And keep adding new content years later, at no charge.
I don't understand humans.