It's vastly more interesting than any%. You also get to see a significant amount of the game, since bad players have lots of time to save over the course of the run, so resetting isn't worth it, and good players are consistent enough to hit all of the tricks that can potentially end runs. The routing changes are also pretty fascinating, in the past 3-4 months there has been a 5-6 minute time save in the run just by figuring out better routing.
It's vastly more interesting than any%. You also get to see a significant amount of the game, since bad players have lots of time to save over the course of the run, so resetting isn't worth it, and good players are consistent enough to hit all of the tricks that can potentially end runs. The routing changes are also pretty fascinating, in the past 3-4 months there has been a 5-6 minute time save in the run just by figuring out better routing.
It really is impressive how OOT keeps having new routing changes for any% and 100%. I just looked at current any% records and they're 90 seconds faster than when I was following it closely.
It really is impressive how OOT keeps having new routing changes for any% and 100%. I just looked at current any% records and they're 90 seconds faster than when I was following it closely.
I never watched a 100% OOT run, that sounds painful. I've watched multiple of the "nuts on link's face" any% sub-20 minute runs