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Replies may be delayed, but I'll get to them. Game devs are awful at acknowledging NDAs, as well as hardware companies (amd, nv, qualcomm, imagination, etc.). Ask me about development process, other high profile games, how to get hired, what to study, ama. I've been here over a decade.

Replies may be delayed, but I'll get to them. Game devs are awful at acknowledging NDAs, as well as hardware companies (amd, nv, qualcomm, imagination, etc.). Ask me about development process, other high profile games, how to get hired, what to study, ama. I've been here over a decade.

33 comments

[–] PMYA 1 points (+1|-0)

I am also more interested by AR than VR. There is probably a lot of potential for gaming (I have actually already seen this, there is a place in Japan that has an AR version of dodgeball), but I'm more interested in the concept of it eventually becoming a normality, rather than certain individual things being made in AR.

I can't find the podcast now, but I remember hearing one with a guy who who works at Singularity University where he was talking about AR being adopted as a kind of overlay for everything, rather than for specific purposes.

Here is an article that kind of talks about the concept of it.

[–] jobes [OP] 1 points (+1|-0)

Utah is having some great shit with AR. I'm no market genius, but I kind of want to start investing in random AR companies there.