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I had a few minutes to kill so I sat down to check out a new game I just got.
After what felt like five minutes, I looked up to find that a week had passed in the real world.

I was not prepared for this.
I had not heard of the game (Yes I live under a rock), and wasn't expecting much.

When the game first starts, it's kind of like a 2d minecraft. Gather supplies, craft new equipment. Don't get eaten.
But then you can start automating all the crafting. Setting up conveyors, build factories, wrestle with logistics and layout.
The game goes to a whole new level.

Then it gets crazy. The trains. The simplicity/complexity of them is enough for me to lose a month playing with.
Then it got unreal when I discovered the flying robot swarms!

Fuck!
This is the kind of game a person can lose a job over.

I had a few minutes to kill so I sat down to check out a new game I just got. After what felt like five minutes, I looked up to find that a week had passed in the real world. I was not prepared for this. I had not heard of the game (Yes I live under a rock), and wasn't expecting much. When the game first starts, it's kind of like a 2d minecraft. Gather supplies, craft new equipment. Don't get eaten. But then you can start automating all the crafting. Setting up conveyors, build factories, wrestle with logistics and layout. The game goes to a whole new level. Then it gets crazy. The trains. The simplicity/complexity of them is enough for me to lose a month playing with. Then it got unreal when I discovered the flying robot swarms! Fuck! This is the kind of game a person can lose a job over.

4 comments

[–] PMYA 2 points (+2|-0)

I got Factorio a while ago and ended up not playing past the tutorial because I recognised it as a game that would turn me into a basement dweller.

You were right.
I don't usually do tutorials. Trial and error is my preferred method of learning things.

[–] TheRedArmy 2 points (+2|-0)

Yeah you can go very far with efficiency boosting in Factorio. I'm surprised it has not been named the official video game of Germany yet, although maybe Forklift Simulator 2016 has that honor.

Factorio is something I've seen enough of to understand, and I'm simultaneously extremely interested and extremely intimidated. I feel like I would never be satisfied with whatever I could create, which kind of sounds like your situation. Always more efficiency!

I recommend the Long Reach mod, it makes it so you don't have to stand next to everything to interact with it. There's also another (I forget that name) that creates an extra - dimensional space inside a factory - looking building that you can move resources in and out of easily with belts.

I can see how it would be intimidating. If I had known how much there was to the game, I may not have started. But I began without realizing, and have just been putting it together one aspect at a time. I ignore the rest until I have the current thing figured out.

There is still much I have not played with.
Blueprints are one, because like you said, there's always a more efficient way. I've not yet built anything the same twice.